Monster and Ritual Names¶
Point at another monster or ritual by its name, so your Wolf grows into the monster you meant, whatever mods a player adds or removes.
The game alone can't read the name: put these lines in the .c5se or on #!@ lines.
More in the game's manual
These commands are in Illwinter's official modding manual. The monster ones are under "Monster Modding", and gainrit under "Ritual Modding".
spawnoffs "<monster>"¶
Points the command at the first monster with that name, capitals ignored. The same works in growoffs, lookslike, landshape, watershape, elysiumshape, celestialshape, skyshape, agarthashape, infernoshape, hadesshape, aztlanshape, primalshape, elementalshape and voidshape.
- monster: The monster's name. It must exist before the line: the game's, this mod's, or an earlier mod's.
1:"<monster>"is the second monster with that name, up to99:.
The first monster with the name:
spawnoffs "Giant Spider"
Or the second:
growoffs 1:"Longdead"
The first monster with the name:
#!@spawnoffs "Giant Spider"
Or the second:
#!@growoffs 1:"Longdead"
gainrit "<ritual>" [n]¶
Teaches the ritual with that name, capitals ignored. Goes after newritual or selectritual.
- ritual: The ritual's name. It must exist before the line.
- n: 0 for the first ritual with that name, 1 for the second. Without it, the first.
gainrit "Ritual of Mastery"
#!@gainrit "Ritual of Mastery"
Example names¶
newmonster "Mirkwood Spider"
copystats "Giant Spider"
copyspr "Giant Spider"
lookslike "Giant Spider"
selectritual "Lesser Ritual of Mastery"
gainrit "Ritual of Mastery"
newmonster "Mirkwood Spider"
copystats "Giant Spider"
copyspr "Giant Spider"
#!@lookslike "Giant Spider"
selectritual "Lesser Ritual of Mastery"
#!@gainrit "Ritual of Mastery"